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Internet Diplomacy refers to any of a number of online implementations of Diplomacy, a board game in which seven players, each controlling one of the major European powers of the early 20th century, fight for control over Europe. Instead of communicating face-to-face, as in the board games, or by mail, as in the play-by-mail games, communication and order submission is done over the internet. Typically orders are processed by software, but in the earlier systems a person called a ''GameMaster'' would process the orders manually. ==Background== Internet Diplomacy is popular for many reasons, including avoiding the hassles of playing the game face-to-face, and the lack of availability of local players. Also, a face-to-face game needs up to seven players and can last several hours, which makes it difficult to find enough players with enough free time for a game. Internet Diplomacy brings together players from anywhere in the world, with deadlines ranging between a few minutes to a few days, and allows players to play multiple games at the same time. The role of ''GameMaster'', depending on the specific implementation, can be minimized to setup and resolution of rules questions/disputes, or even eliminated entirely. This makes Internet Diplomacy the preferred choice for many, but it is not without its flaws. Plain text messages aren't as good as face-to-face conversation for back-and-forth discussion or watching for signs of deception. Also playing with relatively anonymous remote players may be less emotionally rewarding than playing with close friends. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Internet Diplomacy」の詳細全文を読む スポンサード リンク
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